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is a game designer for Sonic Team, whose works include ''Samba de Amigo'', ''Billy Hatcher and the Giant Egg'' and ''Sonic the Hedgehog''. ==Games designed== * ''Sonic R'' (1997) — Game Designer * ''Sonic Adventure'' (1998) — Field Designer * ''ChuChu Rocket!'' (1999) — Puzzle Editing * ''Samba de Amigo'' (2000) — Director, Main Planner * ''Samba de Amigo Ver.2000'' (2000) — Director, Main Planner * ''Sonic Adventure 2: Battle'' (2002) — Special Thanks * ''Billy Hatcher and the Giant Egg'' (2003) — Director, Lead Game Designer * ''Sonic Heroes'' (2003) — Development Support * ''Sonic the Hedgehog'' (2006) — Director, Chief Game Designer, Game Story, Game Title * ''Sonic Rivals'' (2006) — Game Title * ''Sonic Rivals 2'' (2007) — Game Title * ''Sonic and the Secret Rings'' (2007) — Game Title * ''Mario & Sonic at the Olympic Games'' (2007) — Planning Supervisor * ''Sonic Riders: Zero Gravity'' (2008) — Game Title * ''Sonic Unleashed'' (2008) — Level Design Special Thanks (PS3 & Xbox 360 Version), Game Title * ''Sonic and the Black Knight'' (2009) — Game Title * ''Rhythm Thief & the Emperor's Treasure'' (2012) - Director, Producer 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Shun Nakamura」の詳細全文を読む スポンサード リンク
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